Extends the standard AudioContext for integration with FUDGE-graphs. Creates a default object at startup to be addressed as AudioManager default. Other objects of this class may be create for special purposes.

Hierarchy

  • AudioContext
    • AudioManager

Constructors

Properties

gain: GainNode

The master volume all AudioNodes in the context should attach to

default: AudioManager = ...

The default context that may be used throughout the project without the need to create others

Accessors

Methods