Defines a color as values in the range of 0 to 1 for the four channels red, green, blue and alpha (for opacity)

Hierarchy (view full)

Implements

Constructors

Properties

a: number
b: number
g: number
r: number

Accessors

  • get type(): string
  • Retrieves the type of this mutable subclass as the name of the runtime class

    Returns string

    The type of the mutable

Methods

  • Collect applicable attributes of the instance and copies of their values in a Mutator-object. By default, a mutator cannot be extended, since extensions are not available in the object the mutator belongs to. A mutator may be reduced by the descendants of Mutable to contain only the properties needed.

    Parameters

    • _extendable: boolean = false

    Returns Mutator

  • Updates the attribute values of the instance according to the state of the mutator. The mutation may be restricted to a subset of the mutator and the event dispatching suppressed. Uses mutateBase, but can be overwritten in subclasses

    Parameters

    • _mutator: Mutator
    • _selection: string[] = null
    • _dispatchMutate: boolean = true

    Returns Promise<void>

  • Sets this color from the given css color keyword. Optinally sets the alpha value to the given value.

    Parameters

    • _keyword: string
    • Optional _alpha: number

    Returns Color

  • Returns a new Color object created from the given css color keyword. Passing an _alpha value will override the alpha value specified in the keyword.

    Parameters

    • _keyword: string
    • Optional _alpha: number

    Returns Color

  • Returns a Uint8ClampedArray with the 8-bit color channels in the order RGBA.

    Parameters

    • _keyword: string

    Returns Uint8ClampedArray