Defines a rectangle with position and size and add comfortable methods to it

Author

Jirka Dell'Oro-Friedl, HFU, 2019

Hierarchy (view full)

Implements

Constructors

Properties

position: Vector2 = ...
size: Vector2 = ...

Accessors

  • get type(): string
  • Retrieves the type of this mutable subclass as the name of the runtime class

    Returns string

    The type of the mutable

Methods

  • Returns the rectangle created by the intersection of this and the given rectangle or null, if they don't collide

    Parameters

    Returns boolean

  • Collect applicable attributes of the instance and copies of their values in a Mutator-object. By default, a mutator cannot be extended, since extensions are not available in the object the mutator belongs to. A mutator may be reduced by the descendants of Mutable to contain only the properties needed.

    Parameters

    • _extendable: boolean = false

    Returns Mutator

  • Updates the attribute values of the instance according to the state of the mutator. The mutation may be restricted to a subset of the mutator and the event dispatching suppressed. Uses mutateBase, but can be overwritten in subclasses

    Parameters

    • _mutator: Mutator
    • _selection: string[] = null
    • _dispatchMutate: boolean = true

    Returns Promise<void>

  • Sets the position and size of the rectangle according to the given parameters

    Parameters

    • _x: number = 0
    • _y: number = 0
    • _width: number = 1
    • _height: number = 1
    • _origin: ORIGIN2D = ORIGIN2D.TOPLEFT

    Returns void