Enumeration BODY_TYPE

Defines the type of the rigidbody which determines the way it interacts with the physical and the visual world

Enumeration Members

Enumeration Members

DYNAMIC: 0

The body ignores the hierarchy of the render graph, is completely controlled by physics and takes its node with it

KINEMATIC: 2

The body is controlled by its node and moves with it, while it impacts the physical world e.g. by collisions

STATIC: 1

The body ignores the hierarchy of the render graph, is completely immoveble and keeps its node from moving