Variable UNIFORM_BLOCKConst
UNIFORM_BLOCK: {
CAMERA: {
BINDING: 1;
NAME: "Camera";
};
FOG: {
BINDING: 5;
NAME: "Fog";
};
LIGHTS: {
BINDING: 0;
NAME: "Lights";
};
MATERIAL: {
BINDING: 2;
NAME: "Material";
};
NODE: {
BINDING: 3;
NAME: "Node";
};
SKIN: {
BINDING: 4;
NAME: "Skin";
};
} = ...
Type declaration
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CAMERA: {
BINDING: 1;
NAME: "Camera";
}
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BINDING: 1
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NAME: "Camera"
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FOG: {
BINDING: 5;
NAME: "Fog";
}
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BINDING: 5
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NAME: "Fog"
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LIGHTS: {
BINDING: 0;
NAME: "Lights";
}
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BINDING: 0
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NAME: "Lights"
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MATERIAL: {
BINDING: 2;
NAME: "Material";
}
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BINDING: 2
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NAME: "Material"
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NODE: {
BINDING: 3;
NAME: "Node";
}
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BINDING: 3
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NAME: "Node"
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SKIN: {
BINDING: 4;
NAME: "Skin";
}
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BINDING: 4
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NAME: "Skin"