Calculates the values between AnimationKeys.
Represented internally by a cubic function (f(x) = ax³ + bx² + cx + d).
Only needs to be recalculated when the keys change, so at runtime it should only be calculated once.
Authors
Lukas Scheuerle, HFU, 2019 | Jonas Plotzky, HFU, 2025
Calculates the values between AnimationKeys. Represented internally by a cubic function (
f(x) = ax³ + bx² + cx + d
). Only needs to be recalculated when the keys change, so at runtime it should only be calculated once.Authors
Lukas Scheuerle, HFU, 2019 | Jonas Plotzky, HFU, 2025