Class AnimationFunctionVector3

Calculates the values between AnimationKeys. Represented internally by a cubic function (f(x) = ax³ + bx² + cx + d). Only needs to be recalculated when the keys change, so at runtime it should only be calculated once.

Authors

Lukas Scheuerle, HFU, 2019 | Jonas Plotzky, HFU, 2025

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Constructors

Methods