Extension of AudioBuffer with a load method that creates a buffer in the AudioManager.default to be used with ComponentAudio

Authors

Thomas Dorner, HFU, 2019 | Jirka Dell'Oro-Friedl, HFU, 2020

Hierarchy (view full)

Implements

Constructors

Properties

buffer: AudioBuffer = undefined
idResource: string = undefined
name: string = "Audio"
path: URL = undefined

Accessors

Methods

  • Collect applicable attributes of the instance and copies of their values in a Mutator-object. By default, a mutator cannot be extended, since extensions are not available in the object the mutator belongs to. A mutator may be reduced by the descendants of Mutable to contain only the properties needed.

    Parameters

    • _extendable: boolean = false

    Returns Mutator

  • Asynchronously loads the audio (mp3) from the given url

    Parameters

    • _url: RequestInfo

    Returns Promise<void>

  • Updates the attribute values of the instance according to the state of the mutator. The mutation may be restricted to a subset of the mutator and the event dispatching suppressed. Uses mutateBase, but can be overwritten in subclasses

    Parameters

    • _mutator: Mutator
    • Optional _selection: string[]
    • Optional _dispatchMutate: boolean

    Returns Promise<void>