Spot light emitting within a specified angle from its position, illuminating objects depending on their position and distance with its color
Attached to a node by ComponentLight, the pivot matrix specifies the position of the light, the direction and the size and angles of the cone. The intensity of the light drops linearly from 1 in the center to 0 at the outer limits of the cone.

         o  
        /|\  
       / | \ 

Hierarchy (view full)

Constructors

Properties

color: Color
intensity: number

Accessors

  • get type(): string
  • Retrieves the type of this mutable subclass as the name of the runtime class

    Returns string

    The type of the mutable

Methods

  • Collect applicable attributes of the instance and copies of their values in a Mutator-object. By default, a mutator cannot be extended, since extensions are not available in the object the mutator belongs to. A mutator may be reduced by the descendants of Mutable to contain only the properties needed.

    Parameters

    • _extendable: boolean = false

    Returns Mutator

  • Updates the attribute values of the instance according to the state of the mutator. The mutation may be restricted to a subset of the mutator and the event dispatching suppressed. Uses mutateBase, but can be overwritten in subclasses

    Parameters

    • _mutator: Mutator
    • _selection: string[] = null
    • _dispatchMutate: boolean = true

    Returns Promise<void>