Class AnimationNodeAbstract

Base class for all animation nodes. Animation nodes form an animation graph enabling hierachical animation blending and animation transitions. Can be attached to a Node via ComponentAnimationGraph.

Author

Jonas Plotzky, HFU, 2024-2025

Hierarchy (view full)

Constructors

Properties

Methods

Constructors

Properties

The mode used for blending this node with others in an AnimationNodeBlend. Default: ANIMATION_BLENDING.OVERRIDE.

events: string[]

The events that occured between the nodes last two updates.

mutator: Mutator

The (blended) animation mutator at the state of the last call to update.

speed: number

The playback speed

weight: number

The weight used for blending this node with others in an AnimationNodeBlend. Default: 1.

Methods