Class AnimationNodeAnimation

Evaluates a single Animation providing a mutator and events. Used as an input for other AnimationNodes.

Author

Jonas Plotzky, HFU, 2024-2025

Hierarchy (view full)

Constructors

Properties

animation: Animation

The mode used for blending this node with others in an AnimationNodeBlend. Default: ANIMATION_BLENDING.OVERRIDE.

events: string[]

The events that occured between the nodes last two updates.

mutator: Mutator

The (blended) animation mutator at the state of the last call to update.

offset?: number

The time offset from which the animation starts when reset.

speed: number

The playback speed

time: number

The time after the last call to update.

weight: number

The weight used for blending this node with others in an AnimationNodeBlend. Default: 1.

Methods