Optional
_options: { Optional
blending?: ANIMATION_BLENDINGOptional
offset?: numberOptional
playmode?: ANIMATION_PLAYMODEOptional
speed?: numberOptional
weight?: numberThe mode used for blending this node with others in an AnimationNodeBlend. Default: ANIMATION_BLENDING.OVERRIDE.
The (blended) animation mutator at the state of the last call to update.
Optional
offsetThe time offset from which the animation starts when reset.
The playback speed
The time after the last call to update.
The weight used for blending this node with others in an AnimationNodeBlend. Default: 1.
Resets this node to its offset time.
Evaluates a single Animation providing a mutator and events. Used as an input for other AnimationNodes.
Author
Jonas Plotzky, HFU, 2024-2025