Returns the glTF file name.
Returns the first Animation with the given animation name.
Returns the Animation for the given animation index.
Returns the first ComponentCamera with the given camera name.
Returns the ComponentCamera for the given camera index.
Returns a Graph for the given scene name or the default scene if no name is given.
Optional
_name: stringReturns a Graph for the given scene index or the default scene if no index is given.
Optional
_iScene: numberReturns the first MeshGLTF with the given name.
Optional
_iPrimitive: numberReturns the MeshGLTF for the given mesh index and primitive index.
Optional
_iPrimitive: numberReturns the first ComponentSkeleton with the given skeleton name.
Returns the ComponentSkeleton for the given skeleton index.
Returns new instances of all resources of the given type.
Static
LOADReturns a GLTFLoader instance for the given url or null if the url can't be resolved.
Asset loader for gl Transfer Format files.
Authors
Matthias Roming, HFU, 2022 | Jonas Plotzky, HFU, 2023