The Art Of Peace

This is the blog for the project "The Art Of Peace"

This project is maintained by hs-furtwangen

The Art of Peace - Production

About Team Research Scribbles Story Production Game
    Biographies Philosophies Culture Characters Backgrounds Outline PilotEpisode Screenplay Storyboard Characters Assets Animation Trailer Repository

After we had planned out what assets were needed for production, we distributed tasks into character realization, modeling, scene building, key animation and rendering.

Characters

Templates for 3D models

Furthermore, templates for the 3D models of the characters had to be drawn. However, we only made two such templates, as it soon became clear that they would not be necessary.

Morihei Ueshiba

Terry Dobson

Creating models with VRoid Studio

After we discovered VRoid, a software for creating models, we decided to switch our plan from producing the characters from scratch, to creating models with this software, as it saved us a lot of time. The textures were edited by exporting them and then drawing on them in Pro Create. When we finished the figures we exported them into Blender, where they got rigged for animation.

Assets

For teh rest of the production we used blender because the software is free and we already learned the basics of using it in our studies. Here are some screenshots from production:

Here you can watch a compilation of all scenes that were created:

Animation

Finally, we decided to animate one of our most important scenes of our pilot episode, scene 13. Characters had to be animated and placed in the right scene. Here you can watch “Scene-13-INT-TrainWagon-afternoon”, in which our protagonist, Terry, learns an important aspect of Aikido: